What it is
Flip It is a house-flipping game about the gap between what something costs and what it is worth to the right buyer. There are twenty-four houses on the ladder, starting with a garden shed and ending somewhere that should not legally be called a house. Every one of them is a drawing you can see all the way into.
Buy low
Three places to shop, and they are three different places. The junk yard is free to walk into and full of broken things. The yard sale charges at the gate and the seller will haggle if you push. The department store costs real money to enter and has the good stuff, on a day that might be a sale or might not.
Furnish
Drag what you bought into the rooms of a cutaway house. A rocking chair in the nursery is worth more than a rocking chair in the bathroom, and the buyer will tell you so. Fill every room and the whole house is worth more than the sum of it.
Sell high
Roll the market, meet the buyer, watch the number count up. Clear the bar and you move up the ladder. Miss it and you go round again with what you have left.
Break things down
The workbench turns junk into plastic, steel, glue, wood, glass, fabric and plasma, and turns those back into things worth having. Hold the button and watch the whole pile come apart at once.
Keep a piece
Every house you flip donates parts. Take the castle’s roof, the beach house’s deck, the cruise ship’s sky, and they go on a home of your own that survives every run you ever start. Buy back anything you have sold and stand it in the yard.
The short version
- Landscape, on iPhone and iPad.
- No timers, no energy, no adverts, no in-app purchases.
- Plays with a controller if you have one.
- Twenty-four houses on the ladder.
- One price, once.